Undergo_change
type: Class
type: Frame
comment: An Entity changes, either in its category membership, its situation, or in terms of the quality of an Attribute. In the first case, where category membership is changing, an Initial_category and a Final_category may be expressed. In the second case, where a situation as a whole is changing, an Initial_situation and a Final_situation can be present. And in the last case, where some characterization of the Entity is changing, an Initial_quality and a Final_quality can be specified. As soon as Tiffany kissed the frog, Tiffany turned into a frog. He chanted and the rock changed shape, becoming a great double bitted axe. The College has changed markedly over the century since it first opened its doors. If I'm understanding you correctly, you want the switchbar color to change whenever the bot says something? My life instantly changed from an empty life, to a life full of joy and purpose. As you can see, the word WALK changed from red to green rather than have a separate lens for each colour. My feet turned to stone. The promise will turn to ashes if progress is not made. The price changed from $1.26 to $1.27 per pint. DNI At least one relative instruction has changed in size from short to long. In some cases, the types of perspective are mixed, so that, e.g., an Initial_quality is mixed with a Final_situation; this is usually considered poor style. She went from confused to acting completely confident . This frame is often the target domain of motion metaphors, in which the moving Theme corresponds to the changing Entity, the Source of motion corresponds to the Initial_category, Initial_quality, or Initial_situation and the Goal of motion corresponds to the Final_category, Final_quality, or Final_situation of the Entity. By correspondence with the complex domain of motion, this metaphor introduces several FEs to the target domain of change, such as an Intermediate_state (etc.) from Path, and Tendency_of_change from Direction. The nation was crawling towards oblivion. We …
subclass of: Restriction
  on property: hasComponent
  some values from: Nuclear process
subclass of: Restriction
  on property: hasComponent
  some values from: Progress
narrower match: synset-mutable-adjective-1
frame sectivity: sub
definition: An Entity changes, either in its category membership or in terms of the value of an Attribute. In the former case, an Initial_category and a Final_category may be expressed, in the latter case an Initial_value and a Final_value can be specified. As soon as Tiffany kissed the frog, Tiffany turned into a frog. He chanted and the rock changed shape, becoming a great double bitted axe. The College has changed markedly over the century since it first opened its doors. If I'm understanding you correctly, you want the switchbar color to change whenever the bot says something? My life instantly changed from an empty life, to a life full of joy and purpose. As you can see, the word WALK changed from red to green rather than have a separate lens for each colour. My feet turned to stone. The promise will turn to ashes if progress is not made. The price changed from $1.26 to $1.27 per pint. DNI At least one relative instruction has changed in size from short to long
definition: <def-root>An <fen>Entity</fen> changes, either in its category membership or in terms of the value of an <fen>Attribute</fen>. In the former case, an <fen>Initial_category</fen> and a <fen>Final_category</fen> may be expressed, in the latter case an <fen>Initial_value</fen> and a <fen>Final_value</fen> can be specified. <ex>As soon as Tiffany kissed the frog, <fex name="ent">Tiffany</fex> <t>turned</t> <fex name="finc">into a frog</fex>. </ex> <ex>He chanted and <fex name="ent">the rock</fex> <t>changed</t> <fex name="att">shape</fex>, becoming a great double bitted axe.</ex> <ex>The College has <t>changed</t> <fex name="deg">markedly</fex> over the century since it first opened its doors.</ex> <ex>If I'm understanding you correctly, you want the switchbar color to <t>change</t> <fex name="Circumstances">whenever the bot says something</fex>?</ex> <ex><fex name="ent">My life</fex> instantly <t>changed</t> <fex name="inic">from an empty life</fex>, <fex name="finc">to a life full of joy and purpose</fex>.</ex> <ex>As you can see, <fex name="ent">the word WALK</fex> <t>changed</t> <fex name="iniv">from red</fex> <fex name="finv">to green</fex> rather than have a separate lens for each colour.</ex> <ex><fex name="ent">My feet</fex> <t>turned</t> <fex name="finc">to stone</fex>.</ex> <ex><fex name="ent">The promise</fex> will <t>turn</t> <fex name="finc">to ashes</fex> <fex name="Circumstances">if progress is not made</fex>.</ex> <ex><fex name="att">The price</fex> <t>changed</t> <fex name="iniv">from $1.26</fex> <fex name="finv">to $1.27 per pint</fex>. <fex name="ent">DNI</fex></ex> <ex><fex name="ent">At least one relative instruction</fex> has <t>changed</t> <fex name="att">in size</fex> <fex name="iniv">from short</fex> <fex name="finv">to long</fex></ex></def-root>
definition: An Entity changes, either in its category membership, its situation, or in terms of the quality of an Attribute. In the first case, where category membership is changing, an Initial_category and a Final_category may be expressed. In the second case, where a situation as a whole is changing, an Initial_situation and a Final_situation can be present. And in the last case, where some characterization of the Entity is changing, an Initial_quality and a Final_quality can be specified. As soon as Tiffany kissed the frog, Tiffany turned into a frog. He chanted and the rock changed shape, becoming a great double bitted axe. The College has changed markedly over the century since it first opened its doors. If I'm understanding you correctly, you want the switchbar color to change whenever the bot says something? My life instantly changed from an empty life, to a life full of joy and purpose. As you can see, the word WALK changed from red to green rather than have a separate lens for each colour. My feet turned to stone. The promise will turn to ashes if progress is not made. The price changed from $1.26 to $1.27 per pint. DNI At least one relative instruction has changed in size from short to long. In some cases, the types of perspective are mixed, so that, e.g., an Initial_quality is mixed with a Final_situation; this is usually considered poor style. She went from confused to acting completely confident . This frame is often the target domain of motion metaphors, in which the moving Theme corresponds to the changing Entity, the Source of motion corresponds to the Initial_category, Initial_quality, or Initial_situation and the Goal of motion corresponds to the Final_category, Final_quality, or Final_situation of the Entity. By correspondence with the complex domain of motion, this metaphor introduces several FEs to the target domain of change, such as an Intermediate_state (etc.) from Path, and Tendency_of_change from Direction. The nation was crawling towards oblivion. We …
frame ID: 1172
frame c by: JKR
frame c date: 2004-07-13T12:38:58+02:00
frame name: Undergo_change
has causative: Cause change
has f ecore set: undergo change coreSet1
has f ecore set: undergo change coreSet2
has frame element: Period of iterations.undergo change
has frame element: Frequency.undergo change
has frame element: Manner.undergo change
has frame element: Entity.undergo change
has frame element: Final quality.undergo change
has frame element: Intermediate value.undergo change
has frame element: Initial value.undergo change
has frame element: Time.undergo change
has frame element: Circumstances.undergo change
has frame element: Place.undergo change
has frame element: Attribute.undergo change
has frame element: Final situation.undergo change
has frame element: Initial situation.undergo change
has frame element: Value range.undergo change
has frame element: Final value.undergo change
has frame element: Initial quality.undergo change
has frame element: Cause.undergo change
has frame element: Initial category.undergo change
has frame element: Final category.undergo change
has frame element: Degree.undergo change
has frame relation: Transition to state
has frame relation: Improvement or decline
has frame relation: Nuclear process
has frame relation: Progression
has frame relation: Cause change
has frame relation: Undergo transformation
has lex unit: change.v
has lex unit: shift.n
has lex unit: transformation.n
has lex unit: metamorphosis.n
has lex unit: go.v
has lex unit: change.n
has lex unit: shift.v
has lex unit: turn.v
has lex unit: changeable.adj
has lex unit: swing.v
has lex unit: plummet.v
has lex unit: changeable.a
has lex unit: veer.v
has lex unit: transition.n
inherits from: Transition to state
is inherited by: Improvement or decline
is inherited by: Nuclear process
is inherited by: Undergo transformation
is used by: Progress
is used by: Progression
see also: Transition to state