State_of_entity
type: Class
type: Frame
comment: An Entity is in a specified State. When not explicitly specified, the State usually concerns the Entity's health, repair, or functioning. The State is also often assessed with an Evaluation and it may be specified to apply only to a particular Parameter of the Entity. Some of the classics were in excellent condition. She was taken home , where her condition worsened. They soon reduced the Indians to a CONDITION of abject slavery . They had regressed beyond any help and could never be cured of their "bestial" STATE of utter dependency on poor relief. Evil is the outer result of a mental condition of fear, ignorance, doubt, unbelief.
subclass of: State
subclass of: Restriction
  on property: hasComponent
  some values from: Predicament
inherits from: State
definition: <def-root>An <fen>Entity</fen> is in a specified <fen>State</fen>. When not explicitly specified, the <fen>State</fen> usually concerns the <fen>Entity</fen>'s health, repair of functioning. The <fen>State</fen> is also often assessed with an <fen>Evaluation</fen> and it may be specified to apply only to a particular <fen>Parameter</fen> of the <fen>Entity</fen>. <ex><fex name="Entity">Some of the classics</fex> <m>were</m> <m>in</m> <fex name="Evaluation">excellent</fex> <fex name="State"><t>condition</t></fex>.</ex> <ex>She was taken home , where <fex name="Entity">her</fex> <fex name="State"><t>condition</t></fex> worsened.</ex> <ex>They soon reduced <fex name="Entity">the Indians</fex> <m>to</m> a <t>CONDITION</t> <fex name="State">of abject slavery</fex> .</ex> <ex>They had regressed beyond any help and could never be cured of <fex name="Entity">their</fex> <fex name="Evaluation">"bestial"</fex> <t>STATE</t> <fex name="State">of utter dependency on poor relief</fex>.</ex> <ex>Evil is the outer result of a <fex name="Parameter">mental</fex> <t>condition</t> <fex name="State">of fear, ignorance, doubt, unbelief</fex>.</ex> </def-root>
definition: An Entity is in a specified State. When not explicitly specified, the State usually concerns the Entity's health, repair of functioning. The State is also often assessed with an Evaluation and it may be specified to apply only to a particular Parameter of the Entity. Some of the classics <m>were</m> <m>in</m> excellent condition. She was taken home , where her condition worsened. They soon reduced the Indians <m>to</m> a CONDITION of abject slavery . They had regressed beyond any help and could never be cured of their "bestial" STATE of utter dependency on poor relief. Evil is the outer result of a mental condition of fear, ignorance, doubt, unbelief.
definition: An Entity is in a specified State. When not explicitly specified, the State usually concerns the Entity's health, repair, or functioning. The State is also often assessed with an Evaluation and it may be specified to apply only to a particular Parameter of the Entity. Some of the classics were in excellent condition. She was taken home , where her condition worsened. They soon reduced the Indians to a CONDITION of abject slavery . They had regressed beyond any help and could never be cured of their "bestial" STATE of utter dependency on poor relief. Evil is the outer result of a mental condition of fear, ignorance, doubt, unbelief.
frame ID: 1600
frame c by: JKR
frame c date: 2005-08-03T12:02:58+02:00
frame name: State_of_entity
has frame element: Evaluation.state of entity
has frame element: Entity.state of entity
has frame element: State.state of entity
has frame element: Parameter.state of entity
has frame relation: State
has frame relation: Predicament
has lex unit: state.n
has lex unit: condition.n
is inherited by: Predicament