Motion
type: Class
type: NamedIndividual
type: Frame
activates: SOURCE PATH GOAL
comment: Some entity (Theme) starts out in one place (Source) and ends up in some other place (Goal), having covered some space between the two (Path). Alternatively, the Area or Directionin which the Theme moves or the Distance of the movement may be mentioned. That kite you see just to the right of his head was moving around pretty fast but the camera seemed to catch it ok. There are several accounts of the stench drifting to shore from the ships in the middle of the river Dust particles floating about made him sneeze uncontrollably. The grill, unsecured, rolled a few feet across the yard. The swarm went away to the end of the hall. The frames that inherit the general Motion frame add some elaboration to this simple idea. Inheriting frames can add Goal-profiling (arrive, reach), Source-profiling (leave, depart), or Path-profiling (traverse, cross), or aspects of the manner of motion (run, jog) or assumptions about the shape-properties, etc., of any of the places involved (insert, extract). A particularly complex area in the vocabulary of Motion is the depiction of the relation of Vehicles to the Theme. In some cases, no separate Theme is expressed: The plane flew over the city. In this case, the sentence is annotated in Self_motion. When the Vehicle is profiled as being operated by a Driver, the sentence is annotated in the Operate_vehicles frame: Don't try to fly an F-16 without training! This is very similar to the Bringing frame which covers cases where the Vehicle is necessarily involved, but the movement of the Theme (something carried by the Vehicle) is profiled: It's scary flying hundreds of people over thousands of miles of ocean every day. Some of the same vocabulary is also used to describe the situation where Passengers Ride_vehicle or Operate_vehicle (each of these a perspective on Use_vehicles): I flew to Chicago on the red-eye. I flew my plane across the Canadian border Finally, there are cases where, despite the use of similar vocabulary, there is no self-pr…
subclass of: Restriction
  on property: hasComponent
  some values from: Placing
definition: Some entity (Theme) starts out in one place (Source) and ends up in some other place (Goal), having covered some space between the two (Path). Alternatively, the Area or Directionin which the Theme moves or the Distance of the movement may be mentioned. That kite you see just to the right of his head was moving around pretty fast but the camera seemed to catch it ok. There are several accounts of the stench drifting to shore from the ships in the middle of the river Dust particles floating about made him sneeze uncontrollably. The grill, unsecured, rolled a few feet across the yard. The swarm went away to the end of the hall. The frames that inherit the general Motion frame add some elaboration to this simple idea. Inheriting frames can add Goal-profiling (arrive, reach), Source-profiling (leave, depart), or Path-profiling (traverse, cross), or aspects of the manner of motion (run, jog) or assumptions about the shape-properties, etc., of any of the places involved (insert, extract). A particularly complex area in the vocabulary of Motion is the depiction of the relation of Vehicles to the Theme. In some cases, no separate Theme is expressed: The plane flew over the city. In this case, the sentence is annotated in Self_motion. When the Vehicle is profiled as being operated by a Driver, the sentence is annotated in the Operate_vehicles frame: Don't try to fly an F-16 without training! This is very similar to the Bringing frame which covers cases where the Vehicle is necessarily involved, but the movement of the Theme (something carried by the Vehicle) is profiled: It's scary flying hundreds of people over thousands of miles of ocean every day. Some of the same vocabulary is also used to describe the situation where Passengers Ride_vehicle or Operate_vehicle (each of these a perspective on Use_vehicles): I flew to Chicago on the red-eye. I flew my plane across the Canadian border Finally, there are cases where, despite the use of similar vocabulary, there is no self-pr…
frame ID: 7
frame c by: ChW
frame c date: 2001-02-07T13:11:41+01:00
frame name: Motion
has causative: Cause motion
has f ecore set: motion coreSet1
has frame element: Speed.motion
has frame element: Iterations.motion
has frame element: Place.motion
has frame element: Time.motion
has frame element: Containing event.motion
has frame element: Depictive.motion
has frame element: Manner.motion
has frame element: Duration.motion
has frame element: Area.motion
has frame element: Purpose.motion
has frame element: Frequency.motion
has frame element: Iteration.motion
has frame element: Source.motion
has frame element: Theme.motion
has frame element: Path shape.motion
has frame element: Result.motion
has frame element: Degree.motion
has frame element: Direction.motion
has frame element: Distance.motion
has frame element: Carrier.motion
has frame element: Goal.motion
has frame element: Path.motion
has frame relation: Bringing
has frame relation: Redirecting
has frame relation: Path traveled
has frame relation: Departing
has frame relation: Cotheme
has frame relation: Operate vehicle
has frame relation: Motion directional
has frame relation: Removing
has frame relation: Change direction
has frame relation: Excreting
has frame relation: Cause motion
has frame relation: Fluidic motion
has frame relation: Emanating
has frame relation: Getting underway
has frame relation: Ride vehicle
has frame relation: Roadways
has frame relation: Light movement
has frame relation: Event
has frame relation: Self motion
has frame relation: Evading
has frame relation: Placing
has frame relation: Halt
has frame relation: Motion noise
has frame relation: Body movement
has frame relation: Motion scenario
has frame relation: Mass motion
has lex unit: blow.v
has lex unit: come.v
has lex unit: weave.v
has lex unit: meander.v
has lex unit: spiral.v
has lex unit: fly.v
has lex unit: float.v
has lex unit: swing.v
has lex unit: soar.v
has lex unit: circle.v
has lex unit: snake.v
has lex unit: travel.v
has lex unit: wind.v
has lex unit: swerve.v
has lex unit: glide.v
has lex unit: coast.v
has lex unit: undulate.v
has lex unit: go.v
has lex unit: move.v