@base          <https://w3id.org/framester/> .
@prefix geonames: <http://www.geonames.org/ontology#> .
@prefix owl:   <http://www.w3.org/2002/07/owl#> .
@prefix skos:  <http://www.w3.org/2004/02/skos/core#> .
@prefix schema-org: <http://schema.org/> .
@prefix bio:   <http://purl.org/vocab/bio/0.1/> .
@prefix conf:  <http://lodview.it/conf#> .
@prefix metalex: <http://www.metalex.eu/metalex/2008-05-02#> .
@prefix ocd:   <http://dati.camera.it/ocd/> .
@prefix rel:   <http://purl.org/vocab/relationship/> .
@prefix dcterms: <http://purl.org/dc/terms/> .
@prefix dbpprop: <http://dbpedia.org/property/> .
@prefix foaf:  <http://xmlns.com/foaf/0.1/> .
@prefix bbc:   <http://www.bbc.co.uk/ontologies/> .
@prefix void:  <http://rdfs.org/ns/void#> .
@prefix dbpedia-owl: <http://dbpedia.org/ontology/> .
@prefix dbpedia: <http://dbpedia.org/resource/> .
@prefix frbr:  <http://purl.org/vocab/frbr/core#> .
@prefix dwc:   <http://rs.tdwg.org/dwc/terms/> .
@prefix claros: <http://purl.org/NET/Claros/vocab#> .
@prefix crm-owl: <http://purl.org/NET/crm-owl#> .
@prefix meta:  <http://example.org/metadata#> .
@prefix bmuseum: <http://collection.britishmuseum.org/id/ontology/> .
@prefix ods:   <http://lod.xdams.org/ontologies/ods/> .
@prefix gml:   <http://www.opengis.net/gml/> .
@prefix muninn: <http://rdf.muninn-project.org/ontologies/documents#> .
@prefix xsd:   <http://www.w3.org/2001/XMLSchema#> .
@prefix yago:  <http://dbpedia.org/class/yago/> .
@prefix rdfs:  <http://www.w3.org/2000/01/rdf-schema#> .
@prefix units: <http://dbpedia.org/units/> .
@prefix rso:   <http://www.researchspace.org/ontology/> .
@prefix geo:   <http://www.w3.org/2003/01/geo/wgs84_pos#> .
@prefix oad:   <http://lod.xdams.org/reload/oad/> .
@prefix crm120111: <http://erlangen-crm.org/120111/> .
@prefix cdoc:  <http://www.cidoc-crm.org/cidoc-crm#> .
@prefix bibleontology: <http://bibleontology.com/property#> .
@prefix prov:  <http://www.w3.org/ns/prov#> .
@prefix crm:   <http://erlangen-crm.org/current/> .
@prefix cc:    <http://creativecommons.org/ns#> .
@prefix shoah: <http://dati.cdec.it/lod/shoah/> .
@prefix npg:   <http://ns.nature.com/terms/> .
@prefix org:   <http://www.w3.org/ns/org#> .
@prefix gn:    <http://www.geonames.org/ontology#> .
@prefix ibc:   <http://dati.ibc.it/ibc/> .
@prefix aemetonto: <http://aemet.linkeddata.es/ontology/> .
@prefix skos-xl: <http://www.w3.org/2008/05/skos-xl#> .
@prefix lgdo:  <http://linkedgeodata.org/ontology/capital> .
@prefix rdf:   <http://www.w3.org/1999/02/22-rdf-syntax-ns#> .
@prefix eac-cpf: <http://archivi.ibc.regione.emilia-romagna.it/ontology/eac-cpf/> .
@prefix bibo:  <http://purl.org/ontology/bibo/> .
@prefix time:  <http://www.w3.org/2006/time#> .
@prefix dc:    <http://purl.org/dc/elements/1.1/> .
@prefix prism21: <http://prismstandard.org/namespaces/basic/2.1/> .
@prefix po:    <http://purl.org/ontology/po/> .

<data/framestercore/Attack>
        a                <schema/ConceptualFrame> , owl:NamedIndividual , owl:Class ;
        rdfs:subClassOf  <schema/FrameOccurrence> ;
        <http://www.ontologydesignpatterns.org/ont/values/valuecore_with_value_frames.owl#triggers>
                <https://w3id.org/spice/SON/HaidtValues#Harm> ;
        owl:sameAs       <framenet/abox/frame/Attack> ;
        <framenet/tbox/isUsedBy>  <data/framestercore/Defend> ;
        <framenet/tbox/perspectiveOn>  <data/framestercore/HostileEncounter> ;
        <schema/externalRole>  <data/framesterrole/theme> , <data/framesterrole/eventuality> , <data/framesterrole/quality> , <data/framesterrole/motivation> , <data/framesterrole/output> ;
        <schema/framenetdef>  "An Assailant physically attacks a Victim (which is usually but not always sentient), causing or intending to cause the Victim physical damage.   A Weapon used by the Assailant may also be mentioned, in addition to the usual Place, Time, Purpose, Reason, etc.  Sometimes a location is used metonymically to stand for the Assailant or the Victim, and in such cases the Place FE will be annotated on a second FE layer.\nAs soon as he stepped out of the bar he was set upon by four men in ski-masks.\nIs he invading Iraq just to cover other shortcomings?\nThen Jon-O's forces ambushed them on the left flank from a line of low hills."^^xsd:string ;
        <schema/necessaryRole>  <data/framesterrole/agent> , <data/framesterrole/undergoer> , <data/framesterrole/entity> , <data/framesterrole/location> ;
        <schema/optionalRole>  <data/framesterrole/time> , <data/framesterrole/instrument> , <data/framesterrole/purpose> , <data/framesterrole/manner> ;
        <schema/subsumedUnder>  <data/framestercore/Event> , <data/framestercore/IntentionallyAct> , <data/framestercore/ObjectiveInfluence> , <data/framestercore/TransitiveAction> , <data/framestercore/IntentionallyAffect> ;
        <schema/subsumes>  <data/framestersyn/Broadside.n.5> , <data/framestersyn/Countermortar_fire.n.1> , <data/framestersyn/Inroad.n.2> , <data/framestersyn/Fusillade.n.1> , <data/framestersyn/Call_fire.n.1> , <data/framestersyn/Direct_fire.n.1> , <data/framestersyn/Bomber.n.1> , <data/framestersyn/Cover.n.7> , <data/framestersyn/Searching_fire.n.1> , <data/framestersyn/Cannonade.v.1> , <data/framestersyn/Jump.v.3> , <data/framestersyn/Attack.v.2> , <data/framestersyn/Strafe.v.1> , <data/framestersyn/Antipersonnel.as.1> , <data/framestersyn/Pattern-bomb.v.1> , <data/framestersyn/Hit-and-run.as.1> , <data/framestersyn/Surgical_strike.n.1> , <data/framestersyn/Radar_fire.n.1> , <data/framestersyn/Unobserved_fire.n.1> , <data/framestersyn/Attack.n.1> , <data/framestersyn/Storm.v.5> , <data/framestersyn/Assail.v.1> , <data/framestersyn/Hydrogen-bomb.v.1> , <data/framestersyn/Attack.v.6> , <data/framestersyn/Cannonade.n.1> , <data/framestersyn/Attack.v.1> , <data/framestersyn/Nuke.v.1> , <data/framestersyn/First_strike.n.1> , <data/framestersyn/Torpedo.v.1> , <data/framestersyn/Preparation_fire.n.1> , <data/framestersyn/Reassail.v.1> , <data/framestersyn/Pre-emptive_strike.n.1> , <data/framestersyn/Moss-trooper.n.1> , <data/framestersyn/Assailable.as.1> , <data/framestersyn/Attack.v.5> , <data/framestersyn/Dive-bomb.v.1> , <data/framestersyn/Submarine.v.5> , <data/framestersyn/Surpriser.n.1> , <data/framestersyn/Counterattack.v.1> , <data/framestersyn/Blast.v.3> , <data/framestersyn/Lurker.n.1> , <data/framestersyn/Blindside.v.2> , <data/framestersyn/Registration_fire.n.1> , <data/framestersyn/Infiltrate.v.4> , <data/framestersyn/Bait.v.3> , <data/framestersyn/Offense.n.5> , <data/framestersyn/Antiaircraft_fire.n.1> , <data/framestersyn/Muscleman.n.1> , <data/framestersyn/Riposte.n.2> , <data/framestersyn/Retaliatory.as.1> , <data/framestersyn/Resisting_arrest.n.1> , <data/framestersyn/Strike.n.2> , <data/framestersyn/Savage.v.1> , <data/framestersyn/Beast.n.2> , <data/framestersyn/Ambush.v.1> , <data/framestersyn/Close_supporting_fire.n.1> , <data/framestersyn/Invasion.n.1> , <data/framestersyn/Destruction_fire.n.1> , <data/framestersyn/Observed_fire.n.1> , <data/framestersyn/Gas.v.1> , <data/framestersyn/Slice.v.4> , <data/framestersyn/Zone_fire.n.1> , <data/framestersyn/Preventive_strike.n.1> , <data/framestersyn/Infest.v.1> , <data/framestersyn/Suppressive_fire.n.1> , <data/framestersyn/Molest.v.1> , <data/framestersyn/Bully.n.1> , <data/framestersyn/Hit.v.5> , <data/framestersyn/Stroke.v.2> , <data/framestersyn/Diversionary_landing.n.1> , <data/framestersyn/Firebomb.v.1> , <data/framestersyn/Intrude_on.v.1> , <data/framestersyn/Attacker.n.1> , <data/framestersyn/Diversion.n.3> , <data/framestersyn/Teargas.v.1> , <data/framestersyn/Gang-rape.v.1> , <data/framestersyn/Bombing.n.1> , <data/framestersyn/Breakthrough.n.3> , <data/framestersyn/Raid.v.1> , <data/framestersyn/Counterpreparation_fire.n.1> , <data/framestersyn/Loft_bombing.n.1> , <data/framestersyn/Bludgeoner.n.1> , <data/framestersyn/Raper.n.1> , <data/framestersyn/Blitz.n.2> , <data/framestersyn/Assaultive.as.1> , <data/framestersyn/Crump.v.2> , <data/framestersyn/Shedder.n.1> , <data/framestersyn/Avenger.n.1> , <data/framestersyn/Bomb.n.1> , <data/framestersyn/Foray.n.1> , <data/framestersyn/Dirty_war.n.1> , <data/framestersyn/Besiege.v.1> , <data/framestersyn/Hostile_fire.n.1> , <data/framestersyn/Distributed_fire.n.1> , <data/framestersyn/Deep_supporting_fire.n.1> , <data/framestersyn/Tough_guy.n.1> , <data/framestersyn/Assault.n.1> , <data/framestersyn/Counteroffensive.n.1> , <data/framestersyn/Air_raid.n.1> , <data/framestersyn/Offensive.as.1> , <data/framestersyn/Infiltrator.n.2> , <data/framestersyn/Ebb.v.2> , <data/framestersyn/Pepper.v.2> , <data/framestersyn/Bomb_out.v.1> , <data/framestersyn/Strafe.n.1> , <data/framestersyn/Strike.v.4> , <data/framestersyn/High-angle_fire.n.1> , <data/framestersyn/Offensively.r.3> , <data/framestersyn/Dive-bombing.n.1> , <data/framestersyn/Stoner.n.1> , <data/framestersyn/Bulldog.v.1> , <data/framestersyn/Rush.v.2> , <data/framestersyn/Surprise_attack.n.1> , <data/framestersyn/Offensive.a.2> , <data/framestersyn/Marauding.as.1> , <data/framestersyn/Iconoclast.n.2> , <data/framestersyn/Swoop.n.2> , <data/framestersyn/Counterattack.n.1> , <data/framestersyn/Letter_bomb.v.1> , <data/framestersyn/Bomber.n.2> , <data/framestersyn/Glide-bomb.v.1> , <data/framestersyn/Blitz.v.1> , <data/framestersyn/Chop.v.6> , <data/framestersyn/Carpet_bomb.v.1> , <data/framestersyn/Attack.v.3> , <data/framestersyn/Retaliate.v.2> , <data/framestersyn/Barrage.n.2> , <data/framestersyn/Interdiction_fire.n.1> , <data/framestersyn/Ambusher.n.1> , <data/framestersyn/Scheduled_fire.n.1> , <data/framestersyn/Skinhead.n.1> , <data/framestersyn/Charge.n.1> , <data/framestersyn/Ground_attack.n.1> , <data/framestersyn/Invader.n.1> , <data/framestersyn/Grazing_fire.n.1> , <data/framestersyn/Countercharge.n.2> , <data/framestersyn/Rape.v.1> , <data/framestersyn/Crossfire.n.2> , <data/framestersyn/Skip-bomb.v.1> , <data/framestersyn/Interpenetration.n.1> , <data/framestersyn/Rollback.n.1> , <data/framestersyn/Harasser.n.2> , <data/framestersyn/Concentrated_fire.n.1> , <data/framestersyn/Ted.n.1> , <data/framestersyn/Charge.v.1> , <data/framestersyn/Storm.n.3> , <data/framestersyn/Counterfire.n.1> , <data/framestersyn/Indirect_fire.n.1> , <data/framestersyn/Over-the-shoulder_bombing.n.1> , <data/framestersyn/Penetration.n.1> , <data/framestersyn/Blockade.v.4> , <data/framestersyn/Direct_supporting_fire.n.1> , <data/framestersyn/Fire.n.2> , <data/framestersyn/Bombing_run.n.1> , <data/framestersyn/Stabber.n.1> , <data/framestersyn/Desecrate.v.1> , <data/framestersyn/Shoot.v.1> , <data/framestersyn/Neutralization_fire.n.1> , <data/framestersyn/Infiltration.n.1> , <data/framestersyn/Banzai_attack.n.1> , <data/framestersyn/Occupier.n.2> , <data/framestersyn/Beset.v.2> , <data/framestersyn/Counterbombardment.n.1> , <data/framestersyn/Night_rider.n.1> , <data/framestersyn/Slasher.n.1> , <data/framestersyn/Atom-bomb.v.1> , <data/framestersyn/Ambush.n.1> , <data/framestersyn/Carpet_bombing.n.1> , <data/framestersyn/Bullyboy.n.1> , <data/framestersyn/Harassing_fire.n.1> , <data/framestersyn/Charger.n.1> , <data/framestersyn/Incursive.as.1> , <data/framestersyn/On_the_offensive.as.1> , <data/framestersyn/Friendly_fire.n.1> , <data/framestersyn/Mortar_fire.n.1> , <data/framestersyn/Terrorist_attack.n.1> , <data/framestersyn/Supporting_fire.n.1> , <data/framestersyn/Artillery_fire.n.1> , <data/framestersyn/Dry-gulching.n.1> , <data/framestersyn/Encroach.v.1> , <data/framestersyn/Bombard.v.2> , <data/framestersyn/Sic.v.1> , <data/framestersyn/Marauder.n.1> , <data/framestersyn/Counterbattery_fire.n.1> , <data/framestersyn/Invade.v.1> ;
        <schema/vnRole>  <data/framesterrole/agent> , <data/framesterrole/eventuality> , <data/framesterrole/theme> .
